I am currently reading my way through a long list of science fiction and fantasy titles. (http://www.npr.org/2011/08/07/138938145/science-fiction-and-fantasy-finalists if you are interested in the list).
Shakespeare’s plays weren’t meant to be read. They were meant…to be played.
What if Romeo never met Juliet? What if Juliet got really buff instead of moping around all day? What if they teamed up to take over Verona with robot suits? This choose-your-own-path version of Romeo and Juliet—packed with fun puzzles, secrets, and quadrillions of possible storylines—lets you decide where the plot goes every time you read. You might play as Romeo, or as Juliet, or as both of them at the same time.
This was a fun idea and I really wanted to love it. It reminded me of many of the books that I bought from Scholastic Books during grades 6 and 7, puzzle books, mystery books, that a child could go through multiple times and still find new treats by taking different turns.
I don’t know how many times I started through this choose-your-own-adventure book, trying to actually follow the Bard’s version of the story, only to get distracted by goofy story lines that I just couldn’t pass by. Unfortunately, goofy was the general standard of the various branchings and the writing was a great disappointment. Less silliness and more depth would have been welcome.
I still don’t know if it was even possible to get to the traditional ending of the play. I lost interest in trying after about a dozen attempts.